Sound
Selective
sound- is used to emphasise key sound elements
Ambient
Sound- used to create atmosphere (e.g. a bird chirping to add
realism to the scene)
Sound
Bridges- The use of sound to help transitions between sequences more
fluidly
Sound
Effects- are these used to create a sense of realism or to create
some physiological impact or effects
Diegetic
Sound- sound whose source is visible on the screen or whose source
is implied to be present by the action of the film: voice of characters, sounds
made by objects in the story, music represented as coming from instruments in
the story space.
Non-Diegetic- Sound
which is not in the world which is used to create atmosphere like music. Also
any voice over/narration. Also sound effects for things like gun shots or
explosions
Synchronous
sound-This is when the sound matches the action-reinforces the
effect
Asynchronous
sound- This is when sound originates from outside the film like
musical soundtracks
Contrapuntal- noise or
sound effect which doesn’t match the visuals, often juxtaposed to create
alternative meaning
Voiceover- This is the
“voice” of a character. This voice often guides the audience
Theme
Music- This is the music that introduces, develops throughout the
film to add personality to the film
Musical Score- used to
create atmosphere, to link shots or sequences, to help create narrative or to
offer information about characters
Silence- film/TV
are very rarely completely silent vut is
used occasionaly
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